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Attempt to disconnect a nonexistent connection from RichTextLabel<blablabla> #1

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germanbv opened this issue Mar 2, 2024 · 0 comments

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@germanbv
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germanbv commented Mar 2, 2024

When closing Godot you might get: "Attempt to disconnect a nonexistent connection from RichTextLabel". Although this seems to be harmless.. this is godot engine-related bug caused by the mix of the [tool] keyword with C#.

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