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The Mapbox version that's now used requires OpenGL 3.0. This is currently making the whole app require OpenGL 3.0 which cuts out some devices that are commonly used.
Expected behavior
Only Mapbox requires OpenGL so ideally we could gate access to the functionality based on a device's OpenGL version.
Other information
Can we explicitly specify the OpenGL version in our Manifest? Presumably the Mapbox dependency is writing that now. Can we override it?
ODK Collect version
v2024.3.0-beta.2
Problem description
The Mapbox version that's now used requires OpenGL 3.0. This is currently making the whole app require OpenGL 3.0 which cuts out some devices that are commonly used.
Expected behavior
Only Mapbox requires OpenGL so ideally we could gate access to the functionality based on a device's OpenGL version.
Other information
Can we explicitly specify the OpenGL version in our Manifest? Presumably the Mapbox dependency is writing that now. Can we override it?
We can do a version check like we do for Google Maps: https://developer.android.com/develop/ui/views/graphics/opengl/about-opengl#version-check
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