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UE4 Asserts not captured on Android #1
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Unreal Engine plugin uses sentry-java in order to capture various events on Android. For some reason asserts are not captured even though other events and crashes are logged as expected. Currently, the following packages are in use:
Here is the log captured with UE when assertion occurs:
Plugin code for crash/asserts generation. UE4 assertions reference can be found here. |
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I facing with this on Android and IOS in Development Builds. App has been crashed by fatal log message. |
cc @bruno-garcia adding some additional details to the above report:
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Hey @vtzay can you let us know exaclty how you're crashing? With Asserts or some other way? Could you try:
? |
Hi @souredoutlook, this issue occurs only when using asserts. Here is the sample that is used in the UE plugin demo:
The snippet you've shared above crashes the app and the corresponding event captured by Sentry as expected in this case. P.S. With sentry-java 6.0.0 problem still persists |
Yes it's working ok. We think it's possible to catch and send crashes on fatal logs using SDK calls. |
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