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Errors from VVL on Nvidia #3778
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Thank you for filing! |
Isn't this just the imageless fb vvl issues we've been seeing forever now? |
KhronosGroup/Vulkan-ValidationLayers#2503 was about the fact that the mipmap level dimensions weren't taken into account. So the mismatch would be within the power of two. But this one has 800 versus 600, so it's something else. |
git clone https://github.com/gfx-rs/gfx.git
seems its happen inside gfx-rs |
OK. I resized the "quad" exmaple window to 512x512. It seems to have been a power of two problem. And there are no more warnings. Any ideas how to fix this problem? Wait for updates from KhronosGroup or some other options? |
What's the version of your validation layers? |
Vulkan sdk version 1.2.170 |
Interesting. I just tested this on 1050 GTX / Linux, and not seeing any validation errors. Current version of "vulkan-validation-layers" package is 1.2.170.0. Not sure how to investigate this without a repro :/ |
Maybe you have your own settings for the validation layer? I can definitely upgrade VVL to 1.2.179. I have done additional research.
User generated textures do not exist (as I know, mipmaps should not be generated). But I have the same problems. |
Running this doesn't trigger any validation errors for me either. Are you on Wayland, perhaps?
this isn't about NPOT, that other issue was about mipmaps |
Short info header:
I want to thank you for a great job. But i have some warnings when use wgpu.
It looks like it is a
gfx_backend_vulkan
error. I did a little research on this bug and VVL reviews. But I tried to implement some logic withash
and I don't have these warnings in my production application.So I think this is not a VVL and Nvidia problem. Can you fix this or disable these warnings that appear on every frame?
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