Preprocessor for glsl-new #132
Labels
area: front-end
Input formats for conversion
kind: feature
New feature or request
lang: GLSL
OpenGL Shading Language
I threw together a quick, partial implementation of the glsl preprocessor (notably doesn't support
#if
or#elif
because I didn't want to implement constant expression evaluation) for bevy (here) because theglsl-new
frontend doesn't have one. I'm happy to donate this to naga if it's wanted as a starting point.The text was updated successfully, but these errors were encountered: