A custom Protoss AI for a Real-time strategy game StarCraft: Broodwar using the architecture of UAlbertaBot. Myscbot has simple rule-based strategy changing using the information from scouting in the early of the game to identify opponent's rush/non-rush strategy.
- /myscbot_aiide2017_submission
- /Myscbot --- Folder containing Myscbot source code
- Myscbot.dll --- Bot DLL file
- Myscbot_Config.txt --- Mysbot configuration file
- /Myscbot --- Folder containing Myscbot source code
This bot uses the UAlbertaBot's installation instructions as follow: installation guide
- Teguh Budianto - ghuw
This project is licensed under the MIT License - see the LICENSE.md file for details
- This project is inspired from davechurchill work.
If you find this work useful, please consider citing it.
@inproceedings{budianto2018learning,
title={Learning to Identify Rush Strategies in StarCraft},
author={Budianto, Teguh and Oh, Hyunwoo and Utsuro, Takehito},
booktitle={International Conference on Entertainment Computing},
pages={90--102},
year={2018},
organization={Springer}
}