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BitReader.cs
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BitReader.cs
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/* Copyright (c) 2019 Rick (rick 'at' gibbed 'dot' us)
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would
* be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
using System;
using System.IO;
namespace Gibbed.Gearbox.Common
{
public class BitReader
{
private byte[] _Buffer;
public int Length { get; private set; }
public int Position { get; set; }
private void Initialize(byte[] buffer, int offset, int length)
{
this._Buffer = new byte[length];
Array.Copy(buffer, offset, this._Buffer, 0, length);
this.Length = length * 8;
this.Position = 0;
}
public BitReader(byte[] buffer)
{
if (buffer == null)
{
throw new ArgumentNullException(nameof(buffer));
}
this.Initialize(buffer, 0, buffer.Length);
}
public BitReader(byte[] buffer, int offset, int length)
{
if (buffer == null)
{
throw new ArgumentNullException(nameof(buffer));
}
if (offset < 0 ||
offset > buffer.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset));
}
if (length < 0 ||
offset + length < 0 ||
offset + length > buffer.Length)
{
throw new ArgumentOutOfRangeException(nameof(length));
}
this.Initialize(buffer, offset, length);
}
public short ReadInt16(int bits)
{
if (bits < 0 || bits > 16)
{
throw new ArgumentOutOfRangeException(nameof(bits));
}
return (short)this.ReadUInt32(bits);
}
public ushort ReadUInt16(int bits)
{
if (bits < 0 || bits > 16)
{
throw new ArgumentOutOfRangeException(nameof(bits));
}
return (ushort)this.ReadUInt32(bits);
}
public int ReadInt32(int bits)
{
return (int)this.ReadUInt32(bits);
}
public uint ReadUInt32(int bits)
{
if (bits < 0 || bits > 32)
{
throw new ArgumentOutOfRangeException(nameof(bits));
}
uint result = 0;
int shift = 0;
while (bits > 0)
{
if (this.Position >= this.Length)
{
throw new EndOfStreamException();
}
int offset = this.Position % 8;
int left = Math.Min(8 - offset, bits);
var mask = (uint)(1 << left) - 1;
var value = (uint)(this._Buffer[this.Position >> 3] >> offset);
bits -= left;
result |= (mask & value) << shift;
shift += left;
this.Position += left;
}
return result;
}
public long ReadInt64(int bits)
{
return (long)this.ReadUInt64(bits);
}
public ulong ReadUInt64(int bits)
{
if (bits < 0 || bits > 64)
{
throw new ArgumentOutOfRangeException(nameof(bits));
}
if (bits <= 32)
{
return this.ReadUInt32(bits);
}
ulong result = 0;
int shift = 0;
while (bits > 0)
{
if (this.Position >= this.Length)
{
throw new EndOfStreamException();
}
int offset = this.Position % 8;
int left = Math.Min(8 - offset, bits);
var mask = (ulong)(1 << left) - 1;
var value = (ulong)(this._Buffer[this.Position >> 3] >> offset);
bits -= left;
result |= (mask & value) << shift;
shift += left;
this.Position += left;
}
return result;
}
public bool ReadBoolean()
{
return this.ReadUInt32(1) != 0;
}
}
}