use when parameter in start files at correct time (capture offset when recording starts) build track with existing buffer from recording create button/method for saving and encoding recorded tracks as ogg files - add start_time to track model use existing waveform creation method to make waveforms for each track change duration to check for longest file make editing interface based on waveform canvases - use timed volume changes to make edits have multiple recorded files per track - use offlineAudioInterfaceNode (or whatever it is) to mix them down -add recording to every track