Validate a GLSL Transition from the CLI. Using glsl-transition-validator
.
$ glsl-transition-validator --glsl cube.glsl -u '{"persp":0.7,"unzoom":0.3,"reflection":0.4,"floating":3}' --from from.png --to to.png --width 512 --height 512
Status: Using GLEW 1.10.0
compiles: OK.
satisfy uniforms: OK.
is valid for from: OK.
is valid for to: OK.
Result: 4 passed. 0 failed.
$ echo $?
0
and when removing the 'persp' GLSL uniform:
$ glsl-transition-validator --glsl cube.glsl -u '{"unzoom":0.3,"reflection":0.4,"floating":3}' --from from.png --to to.png --width 512 --height 512
Status: Using GLEW 1.10.0
compiles: OK.
satisfy uniforms: Failed.
[ { message: 'persp uniform should be provided.',
reasonId: 'UniformNotProvided',
uniformId: 'persp' } ]
is valid for from: OK.
is valid for to: OK.
Result: 3 passed. 1 failed.
$ echo $?
1
- Project Status: Under Development – it is currently based on node-webgl which needs a graphical interface and even is creating a window for each CLI...