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Welcome to Escoria's documentation!

Warning

The documentation is currently under development and may be unstable. There are areas that aren't complete and some information may just not be up to date anymore.

Welcome to the official documentation of the Escoria Framework, a free and open source framework for creating point and click adventure games based on the Godot Engine.

If you ever get stuck in designing your game, why not check out the community on our Discord server? We're always happy to help.

Join our Discord

The table of contents below and in the sidebar should let you easily access the documentation for the topic of interest. You can also use the search function in the top-left corner.

The main documentation for the site is organized into the following sections:

.. toctree::
   :maxdepth: 1
   :caption: General
   :glob:

   general/*

.. toctree::
   :maxdepth: 1
   :caption: Getting started
   :glob:

   getting_started/step_by_step/index
   getting_started/*

.. toctree::
   :maxdepth: 1
   :caption: Scripting
   :glob:

   scripting/*

.. toctree::
   :maxdepth: 1
   :caption: Advanced
   :glob:

   advanced/*

.. toctree::
   :maxdepth: 1
   :caption: Contributing
   :glob:

   contributing/*

.. toctree::
   :maxdepth: 1
   :caption: API
   :glob:

   api/index

Indices and tables