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I have a function in GDExtension that takes a Ref Image parameter. When used in GDScript, Godot freezes and crashes. I tracked down the issue to the call itself. Even with a empty body, the crash occurs, so I am sure the issue is within the parameter.
The text was updated successfully, but these errors were encountered:
I have a function in GDExtension that takes a Ref Image parameter. When used in GDScript, Godot freezes and crashes. I tracked down the issue to the call itself. Even with a empty body, the crash occurs, so I am sure the issue is within the parameter.
The text was updated successfully, but these errors were encountered: