-
-
Notifications
You must be signed in to change notification settings - Fork 586
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Curve3D::sample_baked_with_rotation is not getting called #1121
Comments
Which Godot version are you using? If you updated Godot recently, you need to rebuild your extension. |
Its 4.0.x. Not 4.1. |
I've updated to godot 4.1 godot commit: godot-cpp: I've cleaned and recompiled and some functions in Curve3D are missing. |
Node3D::look_at also missing. |
If you've updated to godot & godot-cpp master, you may also need to replace the extension_api.json in godot-cpp by running this command with the godot version you are using with:
Periodically, this gets updated in the godot-cpp repo itself, but I think it's gotten a little stale. |
Thanks! That worked. Only extension_api.json is located inside godot-cpp\gdextension Maybe simple adding bat file with instructions will be good idea. |
I have a class that extends Path3D.
I'm calling in the process sample_baked_with_rotation(...)
And this error appears:
the error: core\extension\gdextension_interface.cpp:990 - Hash mismatch for method 'Curve3D.sample_baked_with_rotation'.
The text was updated successfully, but these errors were encountered: