From 75cdeecf410ebbe4a96fbcaf23f842bb101ca3c0 Mon Sep 17 00:00:00 2001 From: Max Hilbrunner Date: Thu, 25 Jan 2024 07:34:07 +0100 Subject: [PATCH] Merge pull request #8828 from skyace65/OccluderHint Document occluder import hint --- .../importing_3d_scenes/node_type_customization.rst | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.rst b/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.rst index 7035f6f2693..a7ba9eeb78f 100644 --- a/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.rst +++ b/tutorials/assets_pipeline/importing_3d_scenes/node_type_customization.rst @@ -91,6 +91,14 @@ reliability. See :ref:`doc_collision_shapes_3d` for a comprehensive overview of collision shapes. +Create Occluder (-occ, -occonly) +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +If a mesh is imported with the ``-occ`` suffix an :ref:`class_occluder3D` node +will be created based on the geometry of the mesh, it does not replace the mesh. +A mesh node with the ``-occonly`` suffix will be converted to an +:ref:`class_occluder3D` on import. + Create navigation (-navmesh) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^