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Issue description:
Currently, the vibration section contains this warning:
Vibration can be uncomfortable for certain players. Make sure to provide an in-game slider to disable vibration or reduce its intensity.
I think it would be better to suggest that there should be an option to disable it full stop, not just reduce the intensity. As even a small amount of vibration can be pretty annoying, and some controllers have motors that can't be made to run at a lower intensity.
Your Godot version:
N/A
Issue description:
Currently, the vibration section contains this warning:
I think it would be better to suggest that there should be an option to disable it full stop, not just reduce the intensity. As even a small amount of vibration can be pretty annoying, and some controllers have motors that can't be made to run at a lower intensity.
URL to the documentation page (if already existing):
https://docs.godotengine.org/en/stable/tutorials/inputs/controllers_gamepads_joysticks.html#vibration
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