"Animation Frame Highlight" and "AnimationPlayer Import AnimatedSprite2D/3D" Suggestion #8313
AxZelAnims
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Hi Everyone.
I've been using AnimatedSprite3D, AnimationPlayer and AnimationTree for my project.
With the help of the AnimatedSprite2D/3D Import, it makes assigning Sprites to AnimationPlayer alot easier.
But I adjust Animation Frames to make some frames play slower or faster. As I did below. (Some frames are slowed)
I suggest that when clicking frames in "Animation Frames", clicked frame will be shown in "AnimatedSprite's". Because it is not getting shown in the view, making it hard to see what frame is currently being edited. And also while the Animation is playing in "AnimatedSprite, highlight the current frame in "Animation Frames."
I also suggest "AnimatedSprite2D/3D" to be officially implemented, with the option to import only specific Animations, not every Animation everytime it is imported.
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