Use semantic versioning #8938
timothyqiu
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Godot does use semantic versioning. Well, at least it is supposed to. 🙃 But of course, I gather this is a call for the maintainers to be more careful for what they merge in minor versions. |
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Currently, Godot loosely follows semantic versioning. Minor versions are allowed to break existing projects. This is acceptable in 3.x era because a minor version lasts for about a year.
However, 4.x has a faster pace, resulting in much more frequent breakages. This is especially frustrating for tutorial makers. The tutorials are very likely to be invalidated every few months. For example,
change_scene_to_file()
is such a fundamental & big change.Please keep things compatible between minor versions.
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