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display_server_windows.cpp
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display_server_windows.cpp
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/**************************************************************************/
/* display_server_windows.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "display_server_windows.h"
#include "os_windows.h"
#include "core/io/marshalls.h"
#include "main/main.h"
#include "scene/resources/texture.h"
#if defined(GLES3_ENABLED)
#include "drivers/gles3/rasterizer_gles3.h"
#endif
#include <avrt.h>
#include <dwmapi.h>
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
#if defined(__GNUC__)
// Workaround GCC warning from -Wcast-function-type.
#define GetProcAddress (void *)GetProcAddress
#endif
static String format_error_message(DWORD id) {
LPWSTR messageBuffer = nullptr;
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size);
LocalFree(messageBuffer);
return msg;
}
static void track_mouse_leave_event(HWND hWnd) {
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = hWnd;
tme.dwHoverTime = HOVER_DEFAULT;
TrackMouseEvent(&tme);
}
bool DisplayServerWindows::has_feature(Feature p_feature) const {
switch (p_feature) {
case FEATURE_SUBWINDOWS:
case FEATURE_TOUCHSCREEN:
case FEATURE_MOUSE:
case FEATURE_MOUSE_WARP:
case FEATURE_CLIPBOARD:
case FEATURE_CURSOR_SHAPE:
case FEATURE_CUSTOM_CURSOR_SHAPE:
case FEATURE_IME:
case FEATURE_WINDOW_TRANSPARENCY:
case FEATURE_HIDPI:
case FEATURE_ICON:
case FEATURE_NATIVE_ICON:
case FEATURE_SWAP_BUFFERS:
case FEATURE_KEEP_SCREEN_ON:
case FEATURE_TEXT_TO_SPEECH:
case FEATURE_SCREEN_CAPTURE:
return true;
default:
return false;
}
}
String DisplayServerWindows::get_name() const {
return "Windows";
}
void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
// Mouse is grabbed (captured or confined).
WindowID window_id = _get_focused_window_or_popup();
if (!windows.has(window_id)) {
window_id = MAIN_WINDOW_ID;
}
WindowData &wd = windows[window_id];
RECT clipRect;
GetClientRect(wd.hWnd, &clipRect);
ClientToScreen(wd.hWnd, (POINT *)&clipRect.left);
ClientToScreen(wd.hWnd, (POINT *)&clipRect.right);
ClipCursor(&clipRect);
if (p_mode == MOUSE_MODE_CAPTURED) {
center = window_get_size() / 2;
POINT pos = { (int)center.x, (int)center.y };
ClientToScreen(wd.hWnd, &pos);
SetCursorPos(pos.x, pos.y);
SetCapture(wd.hWnd);
_register_raw_input_devices(window_id);
}
} else {
// Mouse is free to move around (not captured or confined).
ReleaseCapture();
ClipCursor(nullptr);
_register_raw_input_devices(INVALID_WINDOW_ID);
}
if (p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
if (hCursor == nullptr) {
hCursor = SetCursor(nullptr);
} else {
SetCursor(nullptr);
}
} else {
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
cursor_set_shape(c);
}
}
DisplayServer::WindowID DisplayServerWindows::_get_focused_window_or_popup() const {
const List<WindowID>::Element *E = popup_list.back();
if (E) {
return E->get();
}
return last_focused_window;
}
void DisplayServerWindows::_register_raw_input_devices(WindowID p_target_window) {
use_raw_input = true;
RAWINPUTDEVICE rid[1] = {};
rid[0].usUsagePage = 0x01;
rid[0].usUsage = 0x02;
rid[0].dwFlags = 0;
if (p_target_window != INVALID_WINDOW_ID && windows.has(p_target_window)) {
// Follow the defined window
rid[0].hwndTarget = windows[p_target_window].hWnd;
} else {
// Follow the keyboard focus
rid[0].hwndTarget = 0;
}
if (RegisterRawInputDevices(rid, 1, sizeof(rid[0])) == FALSE) {
// Registration failed.
use_raw_input = false;
}
}
bool DisplayServerWindows::tts_is_speaking() const {
ERR_FAIL_COND_V_MSG(!tts, false, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech.");
return tts->is_speaking();
}
bool DisplayServerWindows::tts_is_paused() const {
ERR_FAIL_COND_V_MSG(!tts, false, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech.");
return tts->is_paused();
}
TypedArray<Dictionary> DisplayServerWindows::tts_get_voices() const {
ERR_FAIL_COND_V_MSG(!tts, TypedArray<Dictionary>(), "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech.");
return tts->get_voices();
}
void DisplayServerWindows::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
ERR_FAIL_COND_MSG(!tts, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech.");
tts->speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt);
}
void DisplayServerWindows::tts_pause() {
ERR_FAIL_COND_MSG(!tts, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech.");
tts->pause();
}
void DisplayServerWindows::tts_resume() {
ERR_FAIL_COND_MSG(!tts, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech.");
tts->resume();
}
void DisplayServerWindows::tts_stop() {
ERR_FAIL_COND_MSG(!tts, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech.");
tts->stop();
}
void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) {
_THREAD_SAFE_METHOD_
if (mouse_mode == p_mode) {
// Already in the same mode; do nothing.
return;
}
mouse_mode = p_mode;
_set_mouse_mode_impl(p_mode);
}
DisplayServer::MouseMode DisplayServerWindows::mouse_get_mode() const {
return mouse_mode;
}
void DisplayServerWindows::warp_mouse(const Point2i &p_position) {
_THREAD_SAFE_METHOD_
WindowID window_id = _get_focused_window_or_popup();
if (!windows.has(window_id)) {
return; // No focused window?
}
if (mouse_mode == MOUSE_MODE_CAPTURED) {
old_x = p_position.x;
old_y = p_position.y;
} else {
POINT p;
p.x = p_position.x;
p.y = p_position.y;
ClientToScreen(windows[window_id].hWnd, &p);
SetCursorPos(p.x, p.y);
}
}
Point2i DisplayServerWindows::mouse_get_position() const {
POINT p;
GetCursorPos(&p);
return Point2i(p.x, p.y) - _get_screens_origin();
}
BitField<MouseButtonMask> DisplayServerWindows::mouse_get_button_state() const {
return last_button_state;
}
void DisplayServerWindows::clipboard_set(const String &p_text) {
_THREAD_SAFE_METHOD_
if (!windows.has(MAIN_WINDOW_ID)) {
return;
}
// Convert LF line endings to CRLF in clipboard content.
// Otherwise, line endings won't be visible when pasted in other software.
String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // Avoid \r\r\n.
if (!OpenClipboard(windows[MAIN_WINDOW_ID].hWnd)) {
ERR_FAIL_MSG("Unable to open clipboard.");
}
EmptyClipboard();
Char16String utf16 = text.utf16();
HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (utf16.length() + 1) * sizeof(WCHAR));
ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents.");
LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem);
memcpy(lptstrCopy, utf16.get_data(), (utf16.length() + 1) * sizeof(WCHAR));
GlobalUnlock(mem);
SetClipboardData(CF_UNICODETEXT, mem);
// Set the CF_TEXT version (not needed?).
CharString utf8 = text.utf8();
mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1);
ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents.");
LPTSTR ptr = (LPTSTR)GlobalLock(mem);
memcpy(ptr, utf8.get_data(), utf8.length());
ptr[utf8.length()] = 0;
GlobalUnlock(mem);
SetClipboardData(CF_TEXT, mem);
CloseClipboard();
}
String DisplayServerWindows::clipboard_get() const {
_THREAD_SAFE_METHOD_
if (!windows.has(MAIN_WINDOW_ID)) {
return String();
}
String ret;
if (!OpenClipboard(windows[MAIN_WINDOW_ID].hWnd)) {
ERR_FAIL_V_MSG("", "Unable to open clipboard.");
}
if (IsClipboardFormatAvailable(CF_UNICODETEXT)) {
HGLOBAL mem = GetClipboardData(CF_UNICODETEXT);
if (mem != nullptr) {
LPWSTR ptr = (LPWSTR)GlobalLock(mem);
if (ptr != nullptr) {
ret = String::utf16((const char16_t *)ptr);
GlobalUnlock(mem);
}
}
} else if (IsClipboardFormatAvailable(CF_TEXT)) {
HGLOBAL mem = GetClipboardData(CF_UNICODETEXT);
if (mem != nullptr) {
LPTSTR ptr = (LPTSTR)GlobalLock(mem);
if (ptr != nullptr) {
ret.parse_utf8((const char *)ptr);
GlobalUnlock(mem);
}
}
}
CloseClipboard();
return ret;
}
typedef struct {
int count;
int screen;
HMONITOR monitor;
} EnumScreenData;
static BOOL CALLBACK _MonitorEnumProcPrim(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumScreenData *data = (EnumScreenData *)dwData;
if ((lprcMonitor->left == 0) && (lprcMonitor->top == 0)) {
data->screen = data->count;
return FALSE;
}
data->count++;
return TRUE;
}
static BOOL CALLBACK _MonitorEnumProcScreen(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumScreenData *data = (EnumScreenData *)dwData;
if (data->monitor == hMonitor) {
data->screen = data->count;
}
data->count++;
return TRUE;
}
static BOOL CALLBACK _MonitorEnumProcCount(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
int *data = (int *)dwData;
(*data)++;
return TRUE;
}
int DisplayServerWindows::get_screen_count() const {
_THREAD_SAFE_METHOD_
int data = 0;
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcCount, (LPARAM)&data);
return data;
}
int DisplayServerWindows::get_primary_screen() const {
EnumScreenData data = { 0, 0, 0 };
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcPrim, (LPARAM)&data);
return data.screen;
}
int DisplayServerWindows::get_keyboard_focus_screen() const {
HWND hwnd = GetForegroundWindow();
if (hwnd) {
EnumScreenData data = { 0, 0, MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST) };
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcScreen, (LPARAM)&data);
return data.screen;
} else {
return get_primary_screen();
}
}
typedef struct {
int count;
int screen;
Point2 pos;
} EnumPosData;
static BOOL CALLBACK _MonitorEnumProcPos(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumPosData *data = (EnumPosData *)dwData;
if (data->count == data->screen) {
data->pos.x = lprcMonitor->left;
data->pos.y = lprcMonitor->top;
}
data->count++;
return TRUE;
}
static BOOL CALLBACK _MonitorEnumProcOrigin(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumPosData *data = (EnumPosData *)dwData;
data->pos.x = MIN(data->pos.x, lprcMonitor->left);
data->pos.y = MIN(data->pos.y, lprcMonitor->top);
return TRUE;
}
Point2i DisplayServerWindows::_get_screens_origin() const {
_THREAD_SAFE_METHOD_
EnumPosData data = { 0, 0, Point2() };
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcOrigin, (LPARAM)&data);
return data.pos;
}
Point2i DisplayServerWindows::screen_get_position(int p_screen) const {
_THREAD_SAFE_METHOD_
p_screen = _get_screen_index(p_screen);
EnumPosData data = { 0, p_screen, Point2() };
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcPos, (LPARAM)&data);
return data.pos - _get_screens_origin();
}
typedef struct {
int count;
int screen;
Size2 size;
} EnumSizeData;
typedef struct {
int count;
int screen;
Rect2i rect;
} EnumRectData;
typedef struct {
int count;
int screen;
float rate;
} EnumRefreshRateData;
static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumSizeData *data = (EnumSizeData *)dwData;
if (data->count == data->screen) {
data->size.x = lprcMonitor->right - lprcMonitor->left;
data->size.y = lprcMonitor->bottom - lprcMonitor->top;
}
data->count++;
return TRUE;
}
Size2i DisplayServerWindows::screen_get_size(int p_screen) const {
_THREAD_SAFE_METHOD_
p_screen = _get_screen_index(p_screen);
EnumSizeData data = { 0, p_screen, Size2() };
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcSize, (LPARAM)&data);
return data.size;
}
static BOOL CALLBACK _MonitorEnumProcUsableSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumRectData *data = (EnumRectData *)dwData;
if (data->count == data->screen) {
MONITORINFO minfo;
memset(&minfo, 0, sizeof(MONITORINFO));
minfo.cbSize = sizeof(MONITORINFO);
GetMonitorInfoA(hMonitor, &minfo);
data->rect.position.x = minfo.rcWork.left;
data->rect.position.y = minfo.rcWork.top;
data->rect.size.x = minfo.rcWork.right - minfo.rcWork.left;
data->rect.size.y = minfo.rcWork.bottom - minfo.rcWork.top;
}
data->count++;
return TRUE;
}
static BOOL CALLBACK _MonitorEnumProcRefreshRate(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumRefreshRateData *data = (EnumRefreshRateData *)dwData;
if (data->count == data->screen) {
MONITORINFOEXW minfo;
memset(&minfo, 0, sizeof(minfo));
minfo.cbSize = sizeof(minfo);
GetMonitorInfoW(hMonitor, &minfo);
DEVMODEW dm;
memset(&dm, 0, sizeof(dm));
dm.dmSize = sizeof(dm);
EnumDisplaySettingsW(minfo.szDevice, ENUM_CURRENT_SETTINGS, &dm);
data->rate = dm.dmDisplayFrequency;
}
data->count++;
return TRUE;
}
Rect2i DisplayServerWindows::screen_get_usable_rect(int p_screen) const {
_THREAD_SAFE_METHOD_
p_screen = _get_screen_index(p_screen);
EnumRectData data = { 0, p_screen, Rect2i() };
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcUsableSize, (LPARAM)&data);
data.rect.position -= _get_screens_origin();
return data.rect;
}
typedef struct {
int count;
int screen;
int dpi;
} EnumDpiData;
enum _MonitorDpiType {
MDT_Effective_DPI = 0,
MDT_Angular_DPI = 1,
MDT_Raw_DPI = 2,
MDT_Default = MDT_Effective_DPI
};
static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Default) {
int dpiX = 96, dpiY = 96;
static HMODULE Shcore = nullptr;
typedef HRESULT(WINAPI * GetDPIForMonitor_t)(HMONITOR hmonitor, _MonitorDpiType dpiType, UINT * dpiX, UINT * dpiY);
static GetDPIForMonitor_t getDPIForMonitor = nullptr;
if (Shcore == nullptr) {
Shcore = LoadLibraryW(L"Shcore.dll");
getDPIForMonitor = Shcore ? (GetDPIForMonitor_t)GetProcAddress(Shcore, "GetDpiForMonitor") : nullptr;
if ((Shcore == nullptr) || (getDPIForMonitor == nullptr)) {
if (Shcore) {
FreeLibrary(Shcore);
}
Shcore = (HMODULE)INVALID_HANDLE_VALUE;
}
}
UINT x = 0, y = 0;
if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) {
HRESULT hr = getDPIForMonitor(hmon, dpiType /*MDT_Effective_DPI*/, &x, &y);
if (SUCCEEDED(hr) && (x > 0) && (y > 0)) {
dpiX = (int)x;
dpiY = (int)y;
}
} else {
static int overallX = 0, overallY = 0;
if (overallX <= 0 || overallY <= 0) {
HDC hdc = GetDC(nullptr);
if (hdc) {
overallX = GetDeviceCaps(hdc, LOGPIXELSX);
overallY = GetDeviceCaps(hdc, LOGPIXELSY);
ReleaseDC(nullptr, hdc);
}
}
if (overallX > 0 && overallY > 0) {
dpiX = overallX;
dpiY = overallY;
}
}
return (dpiX + dpiY) / 2;
}
static BOOL CALLBACK _MonitorEnumProcDpi(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
EnumDpiData *data = (EnumDpiData *)dwData;
if (data->count == data->screen) {
data->dpi = QueryDpiForMonitor(hMonitor);
}
data->count++;
return TRUE;
}
int DisplayServerWindows::screen_get_dpi(int p_screen) const {
_THREAD_SAFE_METHOD_
p_screen = _get_screen_index(p_screen);
EnumDpiData data = { 0, p_screen, 72 };
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcDpi, (LPARAM)&data);
return data.dpi;
}
Color DisplayServerWindows::screen_get_pixel(const Point2i &p_position) const {
Point2i pos = p_position + _get_screens_origin();
POINT p;
p.x = pos.x;
p.y = pos.y;
if (win81p_LogicalToPhysicalPointForPerMonitorDPI) {
win81p_LogicalToPhysicalPointForPerMonitorDPI(0, &p);
}
HDC dc = GetDC(0);
if (dc) {
COLORREF col = GetPixel(dc, p.x, p.y);
if (col != CLR_INVALID) {
ReleaseDC(NULL, dc);
return Color(float(col & 0x000000FF) / 256.0, float((col & 0x0000FF00) >> 8) / 256.0, float((col & 0x00FF0000) >> 16) / 256.0, 1.0);
}
ReleaseDC(NULL, dc);
}
return Color();
}
Ref<Image> DisplayServerWindows::screen_get_image(int p_screen) const {
ERR_FAIL_INDEX_V(p_screen, get_screen_count(), Ref<Image>());
switch (p_screen) {
case SCREEN_PRIMARY: {
p_screen = get_primary_screen();
} break;
case SCREEN_OF_MAIN_WINDOW: {
p_screen = window_get_current_screen(MAIN_WINDOW_ID);
} break;
default:
break;
}
Point2i pos = screen_get_position(p_screen) + _get_screens_origin();
Size2i size = screen_get_size(p_screen);
POINT p1;
p1.x = pos.x;
p1.y = pos.y;
POINT p2;
p2.x = pos.x + size.x;
p2.y = pos.y + size.y;
if (win81p_LogicalToPhysicalPointForPerMonitorDPI) {
win81p_LogicalToPhysicalPointForPerMonitorDPI(0, &p1);
win81p_LogicalToPhysicalPointForPerMonitorDPI(0, &p2);
}
Ref<Image> img;
HDC dc = GetDC(0);
if (dc) {
HDC hdc = CreateCompatibleDC(dc);
int width = p2.x - p1.x;
int height = p2.y - p1.y;
if (hdc) {
HBITMAP hbm = CreateCompatibleBitmap(dc, width, height);
if (hbm) {
SelectObject(hdc, hbm);
BitBlt(hdc, 0, 0, width, height, dc, p1.x, p1.y, SRCCOPY);
BITMAPINFO bmp_info = {};
bmp_info.bmiHeader.biSize = sizeof(bmp_info.bmiHeader);
bmp_info.bmiHeader.biWidth = width;
bmp_info.bmiHeader.biHeight = -height;
bmp_info.bmiHeader.biPlanes = 1;
bmp_info.bmiHeader.biBitCount = 32;
bmp_info.bmiHeader.biCompression = BI_RGB;
Vector<uint8_t> img_data;
img_data.resize(width * height * 4);
GetDIBits(hdc, hbm, 0, height, img_data.ptrw(), &bmp_info, DIB_RGB_COLORS);
uint8_t *wr = (uint8_t *)img_data.ptrw();
for (int i = 0; i < width * height; i++) {
SWAP(wr[i * 4 + 0], wr[i * 4 + 2]);
}
img = Image::create_from_data(width, height, false, Image::FORMAT_RGBA8, img_data);
DeleteObject(hbm);
}
DeleteDC(hdc);
}
ReleaseDC(NULL, dc);
}
return img;
}
float DisplayServerWindows::screen_get_refresh_rate(int p_screen) const {
_THREAD_SAFE_METHOD_
p_screen = _get_screen_index(p_screen);
EnumRefreshRateData data = { 0, p_screen, SCREEN_REFRESH_RATE_FALLBACK };
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcRefreshRate, (LPARAM)&data);
return data.rate;
}
void DisplayServerWindows::screen_set_keep_on(bool p_enable) {
if (keep_screen_on == p_enable) {
return;
}
if (p_enable) {
const String reason = "Godot Engine running with display/window/energy_saving/keep_screen_on = true";
Char16String reason_utf16 = reason.utf16();
REASON_CONTEXT context;
context.Version = POWER_REQUEST_CONTEXT_VERSION;
context.Flags = POWER_REQUEST_CONTEXT_SIMPLE_STRING;
context.Reason.SimpleReasonString = (LPWSTR)(reason_utf16.ptrw());
power_request = PowerCreateRequest(&context);
if (power_request == INVALID_HANDLE_VALUE) {
print_error("Failed to enable screen_keep_on.");
return;
}
if (PowerSetRequest(power_request, POWER_REQUEST_TYPE::PowerRequestSystemRequired) == 0) {
print_error("Failed to request system sleep override.");
return;
}
if (PowerSetRequest(power_request, POWER_REQUEST_TYPE::PowerRequestDisplayRequired) == 0) {
print_error("Failed to request display timeout override.");
return;
}
} else {
PowerClearRequest(power_request, POWER_REQUEST_TYPE::PowerRequestSystemRequired);
PowerClearRequest(power_request, POWER_REQUEST_TYPE::PowerRequestDisplayRequired);
CloseHandle(power_request);
power_request = nullptr;
}
keep_screen_on = p_enable;
}
bool DisplayServerWindows::screen_is_kept_on() const {
return keep_screen_on;
}
Vector<DisplayServer::WindowID> DisplayServerWindows::get_window_list() const {
_THREAD_SAFE_METHOD_
Vector<DisplayServer::WindowID> ret;
for (const KeyValue<WindowID, WindowData> &E : windows) {
ret.push_back(E.key);
}
return ret;
}
DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(const Point2i &p_position) const {
Point2i offset = _get_screens_origin();
POINT p;
p.x = p_position.x + offset.x;
p.y = p_position.y + offset.y;
HWND hwnd = WindowFromPoint(p);
for (const KeyValue<WindowID, WindowData> &E : windows) {
if (E.value.hWnd == hwnd) {
return E.key;
}
}
return INVALID_WINDOW_ID;
}
DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
_THREAD_SAFE_METHOD_
WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect);
ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window.");
WindowData &wd = windows[window_id];
if (p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT) {
wd.resizable = false;
}
if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) {
wd.borderless = true;
}
if (p_flags & WINDOW_FLAG_ALWAYS_ON_TOP_BIT && p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
wd.always_on_top = true;
}
if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) {
wd.no_focus = true;
}
if (p_flags & WINDOW_FLAG_MOUSE_PASSTHROUGH_BIT) {
wd.mpass = true;
}
if (p_flags & WINDOW_FLAG_POPUP_BIT) {
wd.is_popup = true;
}
if (p_flags & WINDOW_FLAG_TRANSPARENT_BIT) {
DWM_BLURBEHIND bb;
ZeroMemory(&bb, sizeof(bb));
HRGN hRgn = CreateRectRgn(0, 0, -1, -1);
bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
bb.hRgnBlur = hRgn;
bb.fEnable = TRUE;
DwmEnableBlurBehindWindow(wd.hWnd, &bb);
wd.layered_window = true;
}
// Inherit icons from MAIN_WINDOW for all sub windows.
HICON mainwindow_icon = (HICON)SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_GETICON, ICON_SMALL, 0);
if (mainwindow_icon) {
SendMessage(windows[window_id].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)mainwindow_icon);
}
mainwindow_icon = (HICON)SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_GETICON, ICON_BIG, 0);
if (mainwindow_icon) {
SendMessage(windows[window_id].hWnd, WM_SETICON, ICON_BIG, (LPARAM)mainwindow_icon);
}
return window_id;
}
void DisplayServerWindows::show_window(WindowID p_id) {
ERR_FAIL_COND(!windows.has(p_id));
WindowData &wd = windows[p_id];
popup_open(p_id);
if (p_id != MAIN_WINDOW_ID) {
_update_window_style(p_id);
}
if (wd.maximized) {
ShowWindow(wd.hWnd, SW_SHOWMAXIMIZED);
SetForegroundWindow(wd.hWnd); // Slightly higher priority.
SetFocus(wd.hWnd); // Set keyboard focus.
} else if (wd.minimized) {
ShowWindow(wd.hWnd, SW_SHOWMINIMIZED);
} else if (wd.no_focus) {
// https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-showwindow
ShowWindow(wd.hWnd, SW_SHOWNA);
} else if (wd.is_popup) {
ShowWindow(wd.hWnd, SW_SHOWNA);
SetFocus(wd.hWnd); // Set keyboard focus.
} else {
ShowWindow(wd.hWnd, SW_SHOW);
SetForegroundWindow(wd.hWnd); // Slightly higher priority.
SetFocus(wd.hWnd); // Set keyboard focus.
}
if (wd.always_on_top) {
SetWindowPos(wd.hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | ((wd.no_focus || wd.is_popup) ? SWP_NOACTIVATE : 0));
}
}
void DisplayServerWindows::delete_sub_window(WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window cannot be deleted.");
popup_close(p_window);
WindowData &wd = windows[p_window];
while (wd.transient_children.size()) {
window_set_transient(*wd.transient_children.begin(), INVALID_WINDOW_ID);
}
if (wd.transient_parent != INVALID_WINDOW_ID) {
window_set_transient(p_window, INVALID_WINDOW_ID);
}
#ifdef VULKAN_ENABLED
if (context_vulkan) {
context_vulkan->window_destroy(p_window);
}
#endif
#ifdef GLES3_ENABLED
if (gl_manager) {
gl_manager->window_destroy(p_window);
}
#endif
if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window].wtctx) {
wintab_WTClose(windows[p_window].wtctx);
windows[p_window].wtctx = 0;
}
DestroyWindow(windows[p_window].hWnd);
windows.erase(p_window);
if (last_focused_window == p_window) {
last_focused_window = INVALID_WINDOW_ID;
}
}
void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) {
#if defined(GLES3_ENABLED)
if (gl_manager) {
gl_manager->window_make_current(p_window_id);
}
#endif
}
int64_t DisplayServerWindows::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
ERR_FAIL_COND_V(!windows.has(p_window), 0);
switch (p_handle_type) {
case DISPLAY_HANDLE: {
return 0; // Not supported.
}
case WINDOW_HANDLE: {
return (int64_t)windows[p_window].hWnd;
}
#if defined(GLES3_ENABLED)
case WINDOW_VIEW: {
if (gl_manager) {
return (int64_t)gl_manager->get_hdc(p_window);
}
return 0;
}
case OPENGL_CONTEXT: {
if (gl_manager) {
return (int64_t)gl_manager->get_hglrc(p_window);
}
return 0;
}
#endif
default: {
return 0;
}
}
}
void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
windows[p_window].instance_id = p_instance;
}
ObjectID DisplayServerWindows::window_get_attached_instance_id(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
return windows[p_window].instance_id;
}
void DisplayServerWindows::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
windows[p_window].rect_changed_callback = p_callable;
}
void DisplayServerWindows::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
windows[p_window].event_callback = p_callable;
}
void DisplayServerWindows::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
windows[p_window].input_event_callback = p_callable;
}
void DisplayServerWindows::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
windows[p_window].input_text_callback = p_callable;
}
void DisplayServerWindows::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
windows[p_window].drop_files_callback = p_callable;
}
void DisplayServerWindows::window_set_title(const String &p_title, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
SetWindowTextW(windows[p_window].hWnd, (LPCWSTR)(p_title.utf16().get_data()));
}
void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
windows[p_window].mpath = p_region;
_update_window_mouse_passthrough(p_window);
}
void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
if (windows[p_window].mpass || windows[p_window].mpath.size() == 0) {
SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE);