From 2c98eede23d4b7b671ee15b2e52383c0e8569e1c Mon Sep 17 00:00:00 2001 From: Max Hilbrunner Date: Fri, 20 Aug 2021 13:11:29 +0200 Subject: [PATCH] Fix VisualScriptEditor after namespaces --- modules/visual_script/visual_script_editor.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index 6554c659e17a..0c4ea880c83a 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -43,13 +43,12 @@ class VisualScriptEditorVariableEdit; #ifdef TOOLS_ENABLED +// TODO: Maybe this class should be refactored. +// See https://github.com/godotengine/godot/issues/51913 class VisualScriptEditor : public ScriptEditorBase { - GDCLASS(VisualScriptEditor, ScriptEditorBase); - enum { TYPE_SEQUENCE = 1000, INDEX_BASE_SEQUENCE = 1024 - }; enum { @@ -71,7 +70,6 @@ class VisualScriptEditor : public ScriptEditorBase { enum MemberAction { MEMBER_EDIT, MEMBER_REMOVE - }; enum MemberType {