diff --git a/doc/classes/SkeletonModifier3D.xml b/doc/classes/SkeletonModifier3D.xml index c0b1b6fd538e..620eed9b7087 100644 --- a/doc/classes/SkeletonModifier3D.xml +++ b/doc/classes/SkeletonModifier3D.xml @@ -18,6 +18,12 @@ [method _process_modification] must not apply [member influence] to bone poses because the [Skeleton3D] automatically applies influence to all bone poses set by the modifier. + + + + Get parent [Skeleton3D] node if found. + + diff --git a/scene/3d/skeleton_modifier_3d.cpp b/scene/3d/skeleton_modifier_3d.cpp index 8d806ef5fc22..9851214194b8 100644 --- a/scene/3d/skeleton_modifier_3d.cpp +++ b/scene/3d/skeleton_modifier_3d.cpp @@ -123,6 +123,8 @@ void SkeletonModifier3D::_notification(int p_what) { } void SkeletonModifier3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_skeleton"), &SkeletonModifier3D::get_skeleton); + ClassDB::bind_method(D_METHOD("set_active", "active"), &SkeletonModifier3D::set_active); ClassDB::bind_method(D_METHOD("is_active"), &SkeletonModifier3D::is_active);