From 7c4d07c5a0c75f33473cf5f82ad3c7839833123e Mon Sep 17 00:00:00 2001 From: bitsawer Date: Mon, 13 Nov 2023 05:51:01 +0200 Subject: [PATCH] Fix several ParticleProcessMaterial texture names --- scene/resources/particle_process_material.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scene/resources/particle_process_material.cpp b/scene/resources/particle_process_material.cpp index 6f8df705489c..2a70deee6cd8 100644 --- a/scene/resources/particle_process_material.cpp +++ b/scene/resources/particle_process_material.cpp @@ -86,9 +86,9 @@ void ParticleProcessMaterial::init_shaders() { shader_names->tangent_accel_texture = "tangent_accel_texture"; shader_names->damping_texture = "damping_texture"; shader_names->scale_texture = "scale_curve"; - shader_names->hue_variation_texture = "hue_variation_texture"; - shader_names->anim_speed_texture = "anim_speed_texture"; - shader_names->anim_offset_texture = "anim_offset_texture"; + shader_names->hue_variation_texture = "hue_rot_curve"; + shader_names->anim_speed_texture = "animation_speed_curve"; + shader_names->anim_offset_texture = "animation_offset_curve"; shader_names->directional_velocity_texture = "directional_velocity_curve"; shader_names->scale_over_velocity_texture = "scale_over_velocity_curve";