From 8278a5f274eda7484b4f31a5acb4af34b9d4fc39 Mon Sep 17 00:00:00 2001 From: Miguel Pereira Date: Wed, 23 Aug 2023 21:18:52 +0200 Subject: [PATCH] Correctly display tooltips for buttons in Tree when they overlap cell content --- scene/gui/tree.cpp | 13 +++---------- scene/gui/tree.h | 1 + 2 files changed, 4 insertions(+), 10 deletions(-) diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 6daa330ee0be..382707fd04fa 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2411,6 +2411,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 if (rtl) { button_ofs.x = get_size().width - button_ofs.x - button_texture->get_width(); } + p_item->cells.write[i].buttons.write[j].rect = Rect2i(button_ofs, button_size); button_texture->draw(ci, button_ofs, p_item->cells[i].buttons[j].disabled ? Color(1, 1, 1, 0.5) : p_item->cells[i].buttons[j].color); item_width_with_buttons -= button_size.width + theme_cache.button_margin; } @@ -5350,6 +5351,7 @@ String Tree::get_tooltip(const Point2 &p_pos) const { return Control::get_tooltip(p_pos); } + Point2 button_pos = pos; if (h_scroll->is_visible_in_tree()) { pos.x += h_scroll->get_value(); } @@ -5362,22 +5364,13 @@ String Tree::get_tooltip(const Point2 &p_pos) const { if (it) { const TreeItem::Cell &c = it->cells[col]; - int col_width = get_column_width(col); - - for (int i = 0; i < col; i++) { - pos.x -= get_column_width(i); - } - for (int j = c.buttons.size() - 1; j >= 0; j--) { - Ref b = c.buttons[j].texture; - Size2 size = b->get_size() + theme_cache.button_pressed->get_minimum_size(); - if (pos.x > col_width - size.width) { + if (c.buttons[j].rect.has_point(button_pos)) { String tooltip = c.buttons[j].tooltip; if (!tooltip.is_empty()) { return tooltip; } } - col_width -= size.width; } String ret; if (it->get_tooltip_text(col) == "") { diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 4afe94a3a055..c174d0e96015 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -108,6 +108,7 @@ class TreeItem : public Object { Ref texture; Color color = Color(1, 1, 1, 1); String tooltip; + Rect2i rect; }; Vector