diff --git a/doc/classes/ResourceImporterWAV.xml b/doc/classes/ResourceImporterWAV.xml
index 8f118ace0387..4ee5711559e8 100644
--- a/doc/classes/ResourceImporterWAV.xml
+++ b/doc/classes/ResourceImporterWAV.xml
@@ -10,7 +10,7 @@
$DOCS_URL/tutorials/assets_pipeline/importing_audio_samples.html
-
+
The compression mode to use on import.
[b]Disabled:[/b] Imports audio data without any compression. This results in the highest possible quality.
[b]RAM (Ima-ADPCM):[/b] Performs fast lossy compression on import. Low CPU cost, but quality is noticeably decreased compared to Ogg Vorbis or even MP3.
diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp
index 6d3d474cee48..d351a5dacc82 100644
--- a/editor/import/resource_importer_wav.cpp
+++ b/editor/import/resource_importer_wav.cpp
@@ -90,7 +90,8 @@ void ResourceImporterWAV::get_import_options(const String &p_path, Listpush_back(ImportOption(PropertyInfo(Variant::INT, "edit/loop_mode", PROPERTY_HINT_ENUM, "Detect From WAV,Disabled,Forward,Ping-Pong,Backward", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "edit/loop_begin"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "edit/loop_end"), -1));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Disabled,RAM (Ima-ADPCM),QOA (Quite OK Audio)"), 0));
+ // QOA is lightweight enough and supports virtually every significant AudioStreamWAV feature.
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Disabled,RAM (Ima-ADPCM),QOA (Quite OK Audio)"), 2));
}
Error ResourceImporterWAV::import(const String &p_source_file, const String &p_save_path, const HashMap &p_options, List *r_platform_variants, List *r_gen_files, Variant *r_metadata) {