diff --git a/tests/scene/test_image_texture_3d.h b/tests/scene/test_image_texture_3d.h index cd4224062103..4ebda309340d 100644 --- a/tests/scene/test_image_texture_3d.h +++ b/tests/scene/test_image_texture_3d.h @@ -1,5 +1,5 @@ /**************************************************************************/ -/* test_image_texture3d.h */ +/* test_image_texture_3d.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -26,6 +26,7 @@ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef TEST_IMAGE_TEXTURE_3D_H #define TEST_IMAGE_TEXTURE_3D_H @@ -41,58 +42,58 @@ namespace TestImageTexture3d { // [SceneTree] in a test case name enables initializing a mock render server, // which ImageTexture3D is dependent on. TEST_CASE("[SceneTree][ImageTexture3D] constructor") { - Ref image_texture3D = memnew(ImageTexture3D); - CHECK(image_texture3D->get_format() == Image::FORMAT_L8); - CHECK(image_texture3D->get_width() == 1); - CHECK(image_texture3D->get_height() == 1); - CHECK(image_texture3D->get_depth() == 1); - CHECK(image_texture3D->has_mipmaps() == false); + Ref image_texture3D = memnew(ImageTexture3D); + CHECK(image_texture3D->get_format() == Image::FORMAT_L8); + CHECK(image_texture3D->get_width() == 1); + CHECK(image_texture3D->get_height() == 1); + CHECK(image_texture3D->get_depth() == 1); + CHECK(image_texture3D->has_mipmaps() == false); } TEST_CASE("[SceneTree][ImageTexture3D] get_format") { - Ref image_texture3D = memnew(ImageTexture3D); - CHECK(image_texture3D->get_format() == Image::FORMAT_L8); + Ref image_texture3D = memnew(ImageTexture3D); + CHECK(image_texture3D->get_format() == Image::FORMAT_L8); } TEST_CASE("[SceneTree][ImageTexture3D] get_width") { - Ref image_texture3D = memnew(ImageTexture3D); - CHECK(image_texture3D->get_width() == 1); + Ref image_texture3D = memnew(ImageTexture3D); + CHECK(image_texture3D->get_width() == 1); } TEST_CASE("[SceneTree][ImageTexture3D] get_height") { - Ref image_texture3D = memnew(ImageTexture3D); - CHECK(image_texture3D->get_height() == 1); + Ref image_texture3D = memnew(ImageTexture3D); + CHECK(image_texture3D->get_height() == 1); } TEST_CASE("[SceneTree][ImageTexture3D] get_depth") { - Ref image_texture3D = memnew(ImageTexture3D); - CHECK(image_texture3D->get_depth() == 1); + Ref image_texture3D = memnew(ImageTexture3D); + CHECK(image_texture3D->get_depth() == 1); } TEST_CASE("[SceneTree][ImageTexture3D] has_mipmaps") { - const Vector> images = {memnew(Image(8, 8, false, Image::FORMAT_RGBA8)), memnew(Image(8, 8, false, Image::FORMAT_RGBA8))}; - Ref image_texture3D = memnew(ImageTexture3D); - CHECK(image_texture3D->has_mipmaps() == false); // no mipmaps - image_texture3D->create(Image::FORMAT_RGBA8, 2, 2, 2, true, images); - CHECK(image_texture3D->has_mipmaps() == true); // mipmaps + const Vector> images = { memnew(Image(8, 8, false, Image::FORMAT_RGBA8)), memnew(Image(8, 8, false, Image::FORMAT_RGBA8)) }; + Ref image_texture3D = memnew(ImageTexture3D); + CHECK(image_texture3D->has_mipmaps() == false); // no mipmaps + image_texture3D->create(Image::FORMAT_RGBA8, 2, 2, 2, true, images); + CHECK(image_texture3D->has_mipmaps() == true); // mipmaps } TEST_CASE("[SceneTree][ImageTexture3D] create") { - const Vector> images = {memnew(Image(8, 8, false, Image::FORMAT_RGBA8)), memnew(Image(8, 8, false, Image::FORMAT_RGBA8))}; - Ref image_texture3D = memnew(ImageTexture3D); - CHECK(image_texture3D->create(Image::FORMAT_RGBA8, 2, 2, 2, true, images) == OK); // run create and check return value simutaneously - CHECK(image_texture3D->get_format() == Image::FORMAT_RGBA8); - CHECK(image_texture3D->get_width() == 2); - CHECK(image_texture3D->get_height() == 2); - CHECK(image_texture3D->get_depth() == 2); - CHECK(image_texture3D->has_mipmaps() == true); + const Vector> images = { memnew(Image(8, 8, false, Image::FORMAT_RGBA8)), memnew(Image(8, 8, false, Image::FORMAT_RGBA8)) }; + Ref image_texture3D = memnew(ImageTexture3D); + CHECK(image_texture3D->create(Image::FORMAT_RGBA8, 2, 2, 2, true, images) == OK); // run create and check return value simutaneously + CHECK(image_texture3D->get_format() == Image::FORMAT_RGBA8); + CHECK(image_texture3D->get_width() == 2); + CHECK(image_texture3D->get_height() == 2); + CHECK(image_texture3D->get_depth() == 2); + CHECK(image_texture3D->has_mipmaps() == true); } TEST_CASE("[SceneTree][ImageTexture3D] set_path") { - Ref image_texture3D = memnew(ImageTexture3D); - String path = TestUtils::get_data_path("images/icon.png"); - image_texture3D->set_path(path, true); - CHECK(image_texture3D->get_path() == path); + Ref image_texture3D = memnew(ImageTexture3D); + String path = TestUtils::get_data_path("images/icon.png"); + image_texture3D->set_path(path, true); + CHECK(image_texture3D->get_path() == path); } } //namespace TestImageTexture3d