diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 7a96aaf59b55..0d106bf8428e 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -29,6 +29,7 @@ /**************************************************************************/ #include "scene_tree_dock.h" +#include "node_dock.h" #include "core/config/project_settings.h" #include "core/input/input.h" @@ -1081,6 +1082,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { undo_redo->add_do_method(node, "set_scene_file_path", ""); undo_redo->add_undo_method(node, "set_scene_file_path", node->get_scene_file_path()); _node_replace_owner(node, node, root); + _node_strip_signal_inheritance(node); + NodeDock::get_singleton()->set_node(node); // Refresh. undo_redo->add_do_method(scene_tree, "update_tree"); undo_redo->add_undo_method(scene_tree, "update_tree"); undo_redo->commit_action(); @@ -1479,6 +1482,19 @@ void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root } } +void SceneTreeDock::_node_strip_signal_inheritance(Node *p_node) { + List conns; + p_node->get_all_signal_connections(&conns); + + for (Object::Connection conn : conns) { + conn.signal.disconnect(conn.callable); + conn.signal.connect(conn.callable, conn.flags & ~CONNECT_INHERITED); + } + for (int i = 0; i < p_node->get_child_count(); i++) { + _node_strip_signal_inheritance(p_node->get_child(i)); + } +} + void SceneTreeDock::_load_request(const String &p_path) { EditorNode::get_singleton()->open_request(p_path); _local_tree_selected(); diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 3f02d2881de1..be0e6e1158af 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -201,6 +201,7 @@ class SceneTreeDock : public VBoxContainer { }; void _node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode = MODE_BIDI); + void _node_strip_signal_inheritance(Node *p_node); void _load_request(const String &p_path); void _script_open_request(const Ref