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Godot version:
Windows 10 official 64 bit 3.1.1.stable.official from website (Standard version)
OS/device including version:
Windows 10 Home Single Language 64-bit OS, x64 based processor, Intel Core I7
OpenGL ES 3.0 Renderer: Intel(R) HD Graphics 620
Issue description:
Official Godot at launch has a delay issue with its text entry. Steps to reproduce:
->Go to project name and type letter 'A'
->Letter doesn't show
->go ahead and type letter 'B'
->Letter A is displayed
->Press delete key
->Letter B is displayed
->Press another key and letter B is deleted
And so on and so forth. Can't give more reproduction details as it happens at launch for prettymmuch every UI text entry. Minimal reproduction project:
The text was updated successfully, but these errors were encountered:
Duplicate of #23069. Try updating your graphics driver to the latest version provided by Intel. Alternatively, start the Godot editor with the --verbose command-line argument, which can also mitigate the issue.
Godot version:
Windows 10 official 64 bit 3.1.1.stable.official from website (Standard version)
OS/device including version:
Windows 10 Home Single Language 64-bit OS, x64 based processor, Intel Core I7
OpenGL ES 3.0 Renderer: Intel(R) HD Graphics 620
Issue description:
Official Godot at launch has a delay issue with its text entry.
Steps to reproduce:
->Go to project name and type letter 'A'
->Letter doesn't show
->go ahead and type letter 'B'
->Letter A is displayed
->Press delete key
->Letter B is displayed
->Press another key and letter B is deleted
And so on and so forth. Can't give more reproduction details as it happens at launch for prettymmuch every UI text entry.
Minimal reproduction project:
The text was updated successfully, but these errors were encountered: