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Typing project name bug, doesnt type last character until next one is pressed #31031

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CT-noise opened this issue Aug 2, 2019 · 3 comments
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@CT-noise
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CT-noise commented Aug 2, 2019

Godot version:
Windows 10 official 64 bit 3.1.1.stable.official from website (Standard version)

OS/device including version:
Windows 10 Home Single Language 64-bit OS, x64 based processor, Intel Core I7
OpenGL ES 3.0 Renderer: Intel(R) HD Graphics 620

Issue description:

Official Godot at launch has a delay issue with its text entry.
Steps to reproduce:

->Go to project name and type letter 'A'
->Letter doesn't show
->go ahead and type letter 'B'
->Letter A is displayed
->Press delete key
->Letter B is displayed
->Press another key and letter B is deleted
And so on and so forth. Can't give more reproduction details as it happens at launch for prettymmuch every UI text entry.
Minimal reproduction project:

@KoBeWi
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KoBeWi commented Aug 2, 2019

I can't seem to reproduce it. Could you provide an example screenshot where it happens?

@Calinou
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Calinou commented Aug 2, 2019

Duplicate of #23069. Try updating your graphics driver to the latest version provided by Intel. Alternatively, start the Godot editor with the --verbose command-line argument, which can also mitigate the issue.

@BlackSabot
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Updating to the latest drivers offered by Intel and my Laptop manufacturer HP doesn't work, sadly.

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