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GLES2 depth broken on AMD hardware #36812
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I made also bugreport to AMD, maybe its their driver bug |
I can't reproduce it on Linux with AMD Radeon RX Vega M (Mesa 19.3.4, kernel 5.5.6). |
@akien-mga because I write: OS/device including version: ............. |
I saw that, but it's still relevant information that it can't be reproduced on Linux, and is therefore likely a Windows-specific issue. You reproducing it on Windows doesn't mean by itself that it's a Windows-only problem. And even my test doesn't mean that it's Windows-specific. It could mean that it doesn't affect Vega M even though it affects Vega 8. Who knows... But to know, we have to test and document our test results, as I did. This may not be relevant to you but it is to developers who would try to reproduce and fix this issue. |
maybe related to #33273 |
Duplicate of #33273. |
Godot version:
3.2 stable
OS/device including version:
Windows 10
Issue description:
GLES2 depth broken in AMD video driver.
AMD Vega 8 hardware. (on other AMD hardware same)
Steps to reproduce:
GLES2 download this gles2 build and run its exe
that what I see on AMD
GLES3 download this gles3 build and run its exe
everything work correct
Minimal reproduction project:
source zip link
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