You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
OS/device including version:
Intel Processor on Opensuse Linux, GLES3
Issue description:
I had a button I wanted in front of my background Textures, so I parented it to a Node2D and increased the Node2D's Z value so i could see the Button. I was not able to Press the button until I set the mouse_filter of the Texture in the background to Ignore it.
Steps to reproduce:
create a scene with:
control
Node2D with Z value 1
Button
Texture Rect covering the Button's background, mouse_filter set to anything but ignore
see that you cannot press the button even though it is in front of the texture
Godot version:
3.2.3
OS/device including version:
Intel Processor on Opensuse Linux, GLES3
Issue description:
I had a button I wanted in front of my background Textures, so I parented it to a Node2D and increased the Node2D's Z value so i could see the Button. I was not able to Press the button until I set the mouse_filter of the Texture in the background to Ignore it.
Steps to reproduce:
create a scene with:
see that you cannot press the button even though it is in front of the texture
Minimal reproduction project:
Button_Press_Impossible.zip
The text was updated successfully, but these errors were encountered: