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If I put the safari process in the background (or put my iPhone to sleep) with sound playing, and wait for 30 seconds and then put Safari in the foreground again, there will be no sound at all.
Once this happens, sounds will not play unless reloading.
This problem does not occur on IOS 14 or lower.
Steps to reproduce
Create a 2d scene
Add AudioStreamPlayer node and Button node
Run the game on safari(ios15) and play sound
Put Safari process in the background and wait 30 seconds
Calinou
changed the title
When safari goes to background, sound stops after a while.
When iOS Safari goes to background, sound stops after a while and is not restored when reopening Safari
Oct 18, 2021
Godot version
3.3.4.stable
System information
iOS 15.0, safari
Issue description
If I put the safari process in the background (or put my iPhone to sleep) with sound playing, and wait for 30 seconds and then put Safari in the foreground again, there will be no sound at all.
Once this happens, sounds will not play unless reloading.
This problem does not occur on IOS 14 or lower.
Steps to reproduce
Minimal reproduction project
audio_test.zip
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