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InputEventPanGesture and InputEventMagnifyGesture wrongly interpreted as InputEventMouseButton on OSX (HTML5) #57676

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tavurth opened this issue Feb 5, 2022 · 1 comment

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@tavurth
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tavurth commented Feb 5, 2022

Godot version

v3.4.2.stable.official [45eaa2d]

System information

Mac OSX (HTML5 Version)

Issue description

These input events are wrongly interpreted as InputEventMouseButton in HTML5 exports (and debug) even though they work correctly when running the app normally.

Steps to reproduce

  1. Download the example repository
  2. Start in web mode to see the incorrect event type
  3. Start in normal mode to see the correct event type

Minimal reproduction project

https://github.com/tavurth/godot-pan-gesture

@Calinou
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Calinou commented Feb 5, 2022

Duplicate of #13139. Touch events aren't supported on HTML5 yet.

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