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The data editing tab does not open when the breakpoint is active #60726

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Oleksandrigo opened this issue May 3, 2022 · 2 comments
Closed

The data editing tab does not open when the breakpoint is active #60726

Oleksandrigo opened this issue May 3, 2022 · 2 comments

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@Oleksandrigo
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Godot version

3.3.4 and 3.5 beta 5

System information

Windows 11, GTX 1660 Super, GLES3

Issue description

It's hard to explain in words, but I'll try. There is a global script - "Global", which is in the autostart. It has this.

extends Node
var rel_table = [
	[
		{ "sa": 1}
	],
	[0]
]

There is an empty scene with a script attached that has this.

extends Control
func _ready():
	var s = G.rel_table
	print(s)

Put a breakpoint on print(s),
Run the scene, debugger opens, click on Globals->G.
Now we have the data we need opened in the inspector. Click on Members->Rel Table (expand).
Press 0->Array(size 1).
Finally click on 0->Dictionary...

And absolutely nothing. Dictionary tab won't open. That is, the tab tries to open, but it closes immediately.

Steps to reproduce

see description

Minimal reproduction project

test.zip

@kleonc
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kleonc commented May 3, 2022

In action (3.4.4.stable), sometimes it doesn't open at all, sometimes it closes immediately:
WVoUwZsSub

@Calinou
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Calinou commented May 3, 2022

Duplicate of #25375.

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