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In editor, create a new scene and instantiate some imported mesh, then open this mesh in Advance Import Settings Window, change properties of this mesh. Then click Reimport, notice that the mesh in current scene does not get updated.
Scene -> Reload Saved Scene will get the newest update.
Steps to reproduce
Import the model in Godot.
Create a new scene.
Instantiate that model and save the scene.
In the import settings, click one of the material slots.
Click "Use external" and choose a material.
Then click Re-import.
Notice the mesh instantiated in the current scene does not get the update.
Godot version
4.0.dev (307f560)
System information
Windows 10 Pro
Issue description
In editor, create a
new scene
and instantiate some imported mesh, then open this mesh in Advance Import Settings Window, change properties of this mesh. Then clickReimport
, notice that the mesh in current scene does not get updated.Scene -> Reload Saved Scene
will get the newest update.Steps to reproduce
Import the model in Godot.
Create a new scene.
Instantiate that model and save the scene.
In the import settings, click one of the material slots.
Click "Use external" and choose a material.
Then click Re-import.
Notice the mesh instantiated in the current scene does not get the update.
Minimal reproduction project
reimport-bug.zip
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