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Boot Splash scaling is too small on Android, even with Fullsize enabled #69317
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Is Fullsize enabled in the splash screen project settings? If not, it's expected that the splash image appears small on Android devices. These devices pretty much always feature displays with higher DPI compared to desktop displays. |
it is activated and still small on phones |
@MecoCL Please upload a minimal reproduction project to make this easier to troubleshoot. |
@MecoCL The minimal reproduction project didn't upload (likely because you clicked away from the text field while it was still uploading). Try editing your post and upload it again. |
lol, Imagine my phone is 2408×1080 pixels |
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For anyone interested in debugging this further: you can look into places where the
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@akien-mga I wasn't, I just thought you forgot or something. |
Hello everybody! |
Doesn't even work properly in 4.0.2 :( |
Wild guess at what is happening, as I haven't debugged (it takes days to set up Android debugging 😀 ): Looking at
If these are not set properly the following code won't work:
On Android, the Which is called from Maybe the boot screen is getting set before the window width and height have been set. So I suspect some debugging of |
The issue still exists in v4.2.1.stable.official [b09f793] |
Still getting the problem of splash screen, Juancho, before launch a new version of godot please fix this issue |
Godot version
3.5.1 stable
System information
Android 11 (GLES2)
Issue description
It's scaling so small on phone but it's scalling normally on PCs
Steps to reproduce
N/A
Minimal reproduction project
N/A
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