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The text was updated successfully, but these errors were encountered:
JonqsGames
changed the title
Particles2D with Color alpha set to 0 are not transparent
GPUParticles2D with Color alpha set to 0 are not transparent
Feb 8, 2023
@Calinou only in Compatibility
Works normally with other renderer.
Calinou
changed the title
GPUParticles2D with Color alpha set to 0 are not transparent
OpenGL: GPUParticles2D with Color alpha set to 0 are not transparent
Feb 8, 2023
I'm working on a refactor of float2half and half2float the solution used currently is not working for some value (exposant == 0, truncated mantissa...) @clayjohn
Godot version
4.0.dev (8843d9a)
System information
Windows 10
Issue description
#72853 fixed #72847
But with the same setup and setting the alpha to 0, particles are still visible.
Steps to reproduce
Reproduce #72847
Set alpha to 0
Minimal reproduction project
MRP from #72847
The text was updated successfully, but these errors were encountered: