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Pausing the execution of the game does not stop the music from playing. #74254

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Torguen opened this issue Mar 2, 2023 · 1 comment
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@Torguen
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Torguen commented Mar 2, 2023

Godot version

v3.5.2.rc2.official [1a2bf3e]

System information

w10 64

Issue description

Put a track to play (audiostreamplayer) and run the project, then pause the playback of the project, the audio will continue playing.
The sound engine is supposed to stop as well.

Pause from here
Captura

Steps to reproduce

Run the project in which a song plays.
Pause the running project.
Notice that the music continues to play.

Minimal reproduction project

...

@Calinou
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Calinou commented Mar 2, 2023

@Calinou Calinou closed this as not planned Won't fix, can't repro, duplicate, stale Mar 2, 2023
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