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When creating a custom resource (GDScript class inheriting Resource), scripts located underneath addons will not show up in the asset creation menu.
Steps to reproduce
When opening the project, attempt to create a NormalResource and see that it works. This script is located at res://normal_resource.gd.
Then, attempt to create an AddonsResource. See that, despite the code being nearly identical, it will not show up in the menu. This script is located under addons/foo/addons_resource.gd, to simulate being part of a package from the asset library.
Godot version
v4.0.stable.mono.official [92bee43]
System information
Windows 10
Issue description
When creating a custom resource (GDScript class inheriting
Resource
), scripts located underneathaddons
will not show up in the asset creation menu.Steps to reproduce
When opening the project, attempt to create a
NormalResource
and see that it works. This script is located atres://normal_resource.gd
.Then, attempt to create an
AddonsResource
. See that, despite the code being nearly identical, it will not show up in the menu. This script is located underaddons/foo/addons_resource.gd
, to simulate being part of a package from the asset library.Minimal reproduction project
resourcetest.zip
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