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Add .xml to the default TextFile Extensions editor setting #75655

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Epsilonraptor opened this issue Apr 4, 2023 · 3 comments · Fixed by #81625
Closed

Add .xml to the default TextFile Extensions editor setting #75655

Epsilonraptor opened this issue Apr 4, 2023 · 3 comments · Fixed by #81625

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@Epsilonraptor
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Godot version

v4.0.2.stable.official [7a0977c]

System information

Windows 10

Issue description

Drag'n'droping .xml files into a project, copies that file into the project as expected, but it doesn't show up in the FileSystem, I can only see that the file exists if I use my OS explorer. I expect to see the file in the FileSystem just like any .txt file

xml_issue.mp4

Steps to reproduce

Drag and drop any .xml file into the project, it just won't show up

Minimal reproduction project

TestXML.zip

@KoBeWi
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KoBeWi commented Apr 4, 2023

You need to add xml at docks/filesystem/textfile_extensions in Editor Settings.

@Epsilonraptor
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Ohhh I didn't know that was a thing. One might wonder if xml should be added by default, but I guess this is not an issue then

@Calinou Calinou changed the title XML files won't show up in the FileSystem Add .xml to the default TextFile Extensions editor setting Apr 5, 2023
@da-m4rTi
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I would love that, as well. XMLs are quite often used to store data, so seeing them by default would be great.

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5 participants