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Hi there!
I can't create new projects with forward or mobile rendering with versions after 4.0.3-stable onward(tested 4.0.4-stable, 4.1-stable, and 4.1.1-stable).
When I hit the create button it only shows a blank editor screen and crashes.
Actually Godot 4.1-stable shows the wrong Vulkan API version. The 1.2.170 below is for my integrated GPU, however, Godot 4.0.3-stable console output is correct.
Godot Engine v4.1.stable.official.970459615 - https://godotengine.org
Vulkan API 1.2.170 - Forward+ - Using Vulkan Device #0: AMD - Radeon RX 560 Series
Godot Engine v4.0.3.stable.official.5222a99f5 - https://godotengine.org
Vulkan API 1.3.250 - Forward Mobile - Using Vulkan Device #0: AMD - Radeon RX 560 Series
I also updated my GPU driver and nothing changed!
Maybe this #73450 is the culprit!
Thanks!
Steps to reproduce
Crash if I choose forward or mobile rendering at the project creation.
Minimal reproduction project
Crash if I choose forward or mobile rendering at the project creation.
The text was updated successfully, but these errors were encountered:
The workaround in #73450 likely needs to be made optional, so that you can set the value to 0 explicitly to disable it on problematic hardware/software combinations. There are still a lot of people who use AMD + NVIDIA setups with old graphics drivers, so we can't disable this workaround by default just yet.
Are your drivers for the integrated graphics and the dedicated GPU fully up-to-date (from the AMD website, not your OEM, not Windows Update)?
You can also try running Godot with the --verbose command line argument, and use --gpu-index N to force a specific GPU to be used.
Godot version
v4.0.3.stable.official.5222a99f5
System information
Windows 10.0.19045 - Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.21023.2010) - AMD FX-9830P RADEON R7, 12 COMPUTE CORES 4C+8G (4 Threads)
Issue description
Hi there!
I can't create new projects with forward or mobile rendering with versions after 4.0.3-stable onward(tested 4.0.4-stable, 4.1-stable, and 4.1.1-stable).
When I hit the create button it only shows a blank editor screen and crashes.
Actually Godot 4.1-stable shows the wrong Vulkan API version. The 1.2.170 below is for my integrated GPU, however, Godot 4.0.3-stable console output is correct.
I also updated my GPU driver and nothing changed!
Maybe this #73450 is the culprit!
Thanks!
Steps to reproduce
Crash if I choose forward or mobile rendering at the project creation.
Minimal reproduction project
Crash if I choose forward or mobile rendering at the project creation.
The text was updated successfully, but these errors were encountered: