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TextFile's don't reload in the ScriptEditor when being changed in external editors. After clicking reload in the reload dialog box when changes are detected.
Steps to reproduce
Create and load new project
Right click in FileSystem dock and create new text file
Open new text file in the script editor
Right click new text file and pick "Open in external program"
Make a change and save it in external program.
Go back to godot and click reload
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
Godot version
v4.2.dev.custom_build [75de1ca], v4.1.stable.official [9704596]
System information
Godot v4.2.dev (75de1ca) - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 SUPER (NVIDIA; 31.0.15.3640) - AMD Ryzen 5 3500 6-Core Processor (6 Threads)
Issue description
TextFile's don't reload in the ScriptEditor when being changed in external editors. After clicking reload in the reload dialog box when changes are detected.
Steps to reproduce
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: