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Hovering over dictionary key in the inspector results in error #83084

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theraot opened this issue Oct 10, 2023 · 1 comment
Closed

Hovering over dictionary key in the inspector results in error #83084

theraot opened this issue Oct 10, 2023 · 1 comment

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@theraot
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theraot commented Oct 10, 2023

Godot version

v4.2.dev.custom_build [6b727eb] (master at the time of writing)

System information

Godot v4.2.dev (6b727eb) - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1050 Ti (NVIDIA; 31.0.15.3742) - Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz (4 Threads)

Issue description

Hovering over an existing key of an exported Dictionary in the inspector results in the following error:

Invalid tooltip formatting. The expect string should be formatted as 'type|class|property|args'.

I discovered this while testing this pull request of mine: #82947 - however the error is not caused by it... I made a debug build of master to confirm, which showed that the error comes from here:

ERR_FAIL_COND_MSG(slices.size() < 4, "Invalid tooltip formatting. The expect string should be formatted as 'type|class|property|args'.");

Steps to reproduce

Export a dictionary:

@export var x:Dictionary

Add some keys in the inspector, and hover over the key.

Note v4.2.dev6.official [57a6813] is not affected.

Minimal reproduction project

N/A

@dalexeev
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Thanks for reporting the bug nonetheless!

@dalexeev dalexeev closed this as not planned Won't fix, can't repro, duplicate, stale Oct 10, 2023
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