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OpenGL: "Load Emission Mask" in GPUParticle2D spams "./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null." #83292

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SirLich opened this issue Oct 13, 2023 · 3 comments · Fixed by #83620

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@SirLich
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SirLich commented Oct 13, 2023

Godot version

v4.2-beta1_win64

System information

Godot v4.2.beta1 - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1660 Ti (NVIDIA; 30.0.15.1259) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

Issue description

After pressing "Load Emission Mask" and selecting a texture, my console started going bananas. Lots of log messages, and the desired behavior was not observed.

  ./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null.
  ./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null.
  ./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null.
  ./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null.
  ./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null.
  ./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null.
  ./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null.

I could make the spam go away by changing the particle spawn back to 'point'.

Steps to reproduce

  1. Create a GPUParticle2D node with simple setup
  2. Download attached image (from Kenney)
  3. Use this image as a mask using "Load Emission Mask"

giraffe

Minimal reproduction project

N/A

@Calinou Calinou changed the title "Load Emission Mask" in GPUParticle2D spams "./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null." OpenGL: "Load Emission Mask" in GPUParticle2D spams "./drivers/gles3/shader_gles3.h:194 - Parameter "version" is null." Oct 13, 2023
@SirLich
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SirLich commented Oct 14, 2023

Hey I just wanted to drop in and say this issue is not reproducible on 4.1.stable (compat. render, same general setup steps, same laptop):

image

@SirLich
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SirLich commented Oct 14, 2023

And a bit more info: When trying on 4.2-beta1 + Forward+, I get the following:

  No compute pipeline was set before attempting to draw.
  drivers/vulkan/rendering_device_vulkan.cpp:7891 - Parameter "pipeline" is null.
  This compute pipeline requires (0) bytes of push constant data, supplied: (32)
  --- (spammed)

@xShader1374
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xShader1374 commented Oct 14, 2023

And a bit more info: When trying on 4.2-beta1 + Forward+, I get the following:

  No compute pipeline was set before attempting to draw.
  drivers/vulkan/rendering_device_vulkan.cpp:7891 - Parameter "pipeline" is null.
  This compute pipeline requires (0) bytes of push constant data, supplied: (32)
  --- (spammed)

Hopping in to say i'm having the same issue here, the particles are now just spamming the same error to me and this happened when converting the project from 4.2 dev-6 to 4.2 beta 1. I'm using the Forward+ renderer

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3 participants