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Godot v4.2.beta1 - macOS 13.6.0 - Vulkan (Mobile) - integrated Apple M2 Pro - Apple M2 Pro (10 Threads)
Issue description
When trying to fix some mesh importing issues (looks like this issue #83240) I encountered an issue I think might be a bug/oversight:
When hovering over the different import options, they don't display the appropriate tooltips, explaining what they do. It just seems like they display the current heading name, like "Meshes" (hovering the new Force Disable Compression). This seems to apply to all the controls in the advanced panel, not just this new setting.
While if you hover the corresponding setting in the small import panel you get the appropriate tooltip (so they exist).
I also noticed two other unexpected behaviors in this Advanced import panel, but I'm not sure if they're bugs:
When changing a setting, the preview doesn't update to reflect this setting (which I'd assume was the point of the import panel?) For example toggling Force Disable Compression on fixes the normals in the model, but this isn't shown in the preview as you can see above.
Clicking "Reimport" closes the panel, but the settings for the mesh in the regular small import panel aren't updated in case you've changed something (like Ensure tangents or Force Disable Compression), so it made me unsure if the changes in the Advanced import panel were applied.
Steps to reproduce
Open the Advanced mesh import panel for a mesh. Hover over a parameter control.
Minimal reproduction project
n/a editor interface issue
The text was updated successfully, but these errors were encountered:
Godot version
4.2beta1
System information
Godot v4.2.beta1 - macOS 13.6.0 - Vulkan (Mobile) - integrated Apple M2 Pro - Apple M2 Pro (10 Threads)
Issue description
When trying to fix some mesh importing issues (looks like this issue #83240) I encountered an issue I think might be a bug/oversight:
When hovering over the different import options, they don't display the appropriate tooltips, explaining what they do. It just seems like they display the current heading name, like "Meshes" (hovering the new Force Disable Compression). This seems to apply to all the controls in the advanced panel, not just this new setting.
While if you hover the corresponding setting in the small import panel you get the appropriate tooltip (so they exist).
I also noticed two other unexpected behaviors in this Advanced import panel, but I'm not sure if they're bugs:
Steps to reproduce
Open the Advanced mesh import panel for a mesh. Hover over a parameter control.
Minimal reproduction project
n/a editor interface issue
The text was updated successfully, but these errors were encountered: