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Forward+ renderer crashes godot for any project #84205
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Can you run Godot with |
@AThousandShips how do i do that? |
See here |
Make sure that you have up-to-date drivers for your APU installed. From a cursory search it appears that Vulkan support may not be guaranteed for your device, or it can be subpar. Forward+ may be inaccessible to you in that case. |
I'm having this problem too. Only when using Forward+ rendering. OpenGL API 3.3.0 NVIDIA 546.01 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 3090 Not sure if it's the problem, but I noticed it was trying to open Reshade for Forward+, even though I never installed it for godot. Using Forward+
Using compatibility mode (runs fine)
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That's not what happens. Some tools using Vulkan leave validation related files lying around, and those files are recorded in the system registry. When the application loads, it reads those registry keys and interacts with those files. It shouldn't cause any issues, but also those files should not be left on user machines (they are not for production use, but for debugging instead). So I think it should be safe to remove them just to be sure. Also your issue is probably unrelated to what OP has, since you're using completely different hardware. Do you also have issues with any projects, even a completely new, empty project? |
Regarding OP's issue, the hardware lacks Vulkan support and we don't have an automatic fallback to OpenGL yet, so a crash is expected until this is added: #58927 |
I have same problem, but I solved by update my graphics card drives (NVIDIA Quadro K1100M, change to dch R418 U9 (426.78) from standard R390 U19 (392.68) ). It seems like that this problem only happens on NVIDIA standard driver type not on dch driver. |
Also happening for me. Verbose logs after when I try to open a project:
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Godot version
4.1.2.stable
System information
Godot v4.1.2.stable - Windows 10.0.14393 Vulkan (Compatibility) - AMD A10-8700P Radeon R6, 10 Compute Cores 4C + 6G (4 Threads)
Issue description
Whenever i use the forward+ renderer a message shows godot has stopped working then it closes.
Steps to reproduce
The issue is when i make a new project with forward + renderer godot stops working
Minimal reproduction project
The issue is when i make a new project with forward + renderer godot stops working
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