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Can you confirm that it worked correctly in 4.1? As in more than just it not showing a popup? Is it free of error messages and produces a valid result?
Godot version
4.2.beta4
System information
Windows 11, Godot 4.2.beta4, Forward +
Issue description
unwrapping UV in models imported shows error while it works fine in godot 4.1
Steps to reproduce
import model
extract meshes
place it in a scene
try to unwrap uv
Minimal reproduction project
lightmap beta4.zip
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