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[Animation] For existing animations, iterating to next/previous step does not update 'frame' or 'animation' properties of Animated Sprite #85129
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CC @TokageItLab |
I can't figure out what you are talking about as there is no MRP or video, but from the description I would guess that #83399 may be related. I don't know more than that. |
The description is pretty clear. But here: EDIT: Seems to be some issue with the upload. I've uploaded on RocketChat. |
I can still repro this in latest godot master. v4.2.rc.custom_build [f82bf35] |
Repro steps: Go to animation 'test' in AnimationPlayer |
@LakshayaG73 Your related: #85483 |
Godot version
4.2 rc1
System information
Windows 11
Issue description
In projects with existing animations, cycling through next/previous steps in an animation, IN the editor, does not update the 'frame' or 'animation' properties for 'AnimatedSprite'.
The issue goes away if you create a new animation with duplicate functionality.
Steps to reproduce
Minimal reproduction project
Needs a project with existing animations made in the previous version.
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