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Attach Node Script's Path Browse "Open Script / Choose Location" Window is Unresponsive #85342

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Tracked by #78581
SoloRobo opened this issue Nov 25, 2023 · 4 comments

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@SoloRobo
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Godot version

4.2rc1

System information

Godot v4.2.rc1 - Fedora Linux 39 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated Intel(R) Xe Graphics (TGL GT2) () - 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz (8 Threads)

Issue description

When attaching a script to a node, using the Path field's "Open Script / Choose Location" window and that window becomes unresponsive and difficult to successfully select a file

Steps to reproduce

  1. Choose a node in the Scene tab
  2. Click "Attach new or existing script to selected node." button
  3. Click the folder icon next to the Path field
  4. Attempt to select a file from a folder of multiple files

Minimal reproduction project

minimal-42rc1-prepared.zip

@akien-mga
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I can't reproduce on Mageia 9 KDE/X11, might be a Wayland issue.

Can you try with the Single Window Mode editor setting enabled?

@SoloRobo
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Running:

./Godot_v4.2-rc1_linux.x86_64 --single-window

Makes the window respond normally.

Anything else I can do?

@akien-mga
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Not much you can do directly, we have a lot of issues with XWayland similar to this. I added yours to the tracker: #78581

We're working on proper Wayland support which should help work this around.

For now, you can enable Single Window Mode in the editor settings so it's persistent, or use X11 🙃

@kcfresh53
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I can confirm it is a Wayland issue. I tested by switching back and forth on Wayland and X11 on the same fedora install and was able to reproduce the issue.

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