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Web export doesn't work correctly with binary GDScript #93102
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I have not yet been able to reproduce it. Do static variables have to be used? |
Please upload an MRP with code that triggers this case |
Unfortunately, I can't replicate this in a minimal project, but it happens in all my production projects. Criteria, which may be:
An error occurs when there are different combinations of these points, as well as in the absence of some of them. |
Then please see with either a custom build with the latest |
Tested versions
4.3 Beta 1
System information
Ubuntu 22.04
Issue description
After exporting the game, it does not work in the browser, the console is filled with errors.
This happens randomly in different projects when editing a script.
Even adding comments to the code has an effect.
I found a solution for myself, but I think it's a mistake.
The solution is to select text GDScript when exporting.
These are the errors that go to the browser console and are repeated many times. The project itself does not respond to anything.
Steps to reproduce
This happens randomly in any project.
Minimal reproduction project (MRP)
None
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