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Unable to select nodes created in GDscript, in a editor @tool #93306

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Ross-Carran opened this issue Jun 18, 2024 · 2 comments
Closed

Unable to select nodes created in GDscript, in a editor @tool #93306

Ross-Carran opened this issue Jun 18, 2024 · 2 comments
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@Ross-Carran
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Tested versions

  • Reproducible in 4.3 beta, 4.3 commit:e2fc6d38c
  • Works in 4.2.2-stable

System information

Godot v4.3.beta (e2fc6d3) - Asmi 24.04 24.04 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 (nvidia; 555.52.04) - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)

Issue description

Unable to select nodes created from gdscript as part of a node as a tool using @tool.
godot renders the nodes in the 3d display but the only node that is select able is the parent node.

Steps to reproduce

create nodes with a gdscript that is used as a tool @tool

Minimal reproduction project (MRP)

godot-BSPTree.zip

@KoBeWi
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KoBeWi commented Jun 18, 2024

Remember to set the owner.

@akien-mga
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akien-mga commented Jun 18, 2024

This is an intentional change done in #92188, as it was unexpected to be able to select nodes which aren't part of the scene tree view. Setting the owner will add them to the scene tree dock, keep them when saving the scene, and make them selectable.

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3 participants