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Godot crashes a lot when launching the game #95215
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Please attach an MRP, otherwise developers cannot help you. |
My project is a bit big, I can't make a mini version. The engine crashes without any logs, 4.2 has no problem, only 4.3rcX has this problem. |
Have you run into this issue if you try it on the latest 4.3 beta 3 before rc? Also you tried with other big projects like the tps demo? |
Please try to pin down what is actually broken, you can do this by copying the whole project and removing parts until it crashes with minimal content However if you can't replicate this in a new project an MRP is pretty much required for this to be tested, and without one this will likely be closed |
Likely caused by #95616 |
Actually my script does the |
It happens in all builds |
I don't know C++, so I'm marking this code as a "bug" for now, hoping it will be fixed in the future. |
My problem is similar.
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Tested versions
4.3.rc2
System information
MacOS Monterey 12.7.5
Issue description
When launching the game, sometimes the game crashes. Here is the log.
Steps to reproduce
None.
Minimal reproduction project (MRP)
None
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