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CTRL+C and CTRL+V of EditorProperty::shortcut_input hide shortcuts of SceneTreeDock #99524

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jinyangcruise opened this issue Nov 22, 2024 · 0 comments

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@jinyangcruise
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jinyangcruise commented Nov 22, 2024

Tested versions

  • Reproducible in 4.4.dev5, 4.4.dev4

System information

Windows 11 - Godot v4.4.dev5 - Windows 10.0.22631 - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA; 32.0.15.6094) - 13th Gen Intel(R) Core(TM) i5-13600KF (20 threads)

Issue description

  1. Click a node in SceneTreeDock
  2. Click a property name of the node in Inspector
  3. Click this node in SceneTreeDock agian (can click on the icon or hide button to avoid renaming)
  4. CTRL+C
  5. CTRL+V (will notice there is a message in output and the node is not duplicated)
2024-11-22.152928.mp4

10s, 11s, 13s, 23s triggered CTRL+V in the video.

Steps to reproduce

See above

Minimal reproduction project (MRP)

NA

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