diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index 4aabe0e6b7c8..d7428546d0e9 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -158,6 +158,9 @@ void TilesEditorPlugin::_update_editors() { // Update the viewport. CanvasItemEditor::get_singleton()->update_viewport(); + // Make sure the tile set editor is visible if we have one assigned. + tileset_editor_button->set_visible(is_visible && tile_set.is_valid()); + // Update visibility of bottom panel buttons. if (tileset_editor_button->is_pressed() && !tile_set.is_valid()) { if (tile_map) { @@ -184,12 +187,14 @@ void TilesEditorPlugin::_notification(int p_what) { } void TilesEditorPlugin::make_visible(bool p_visible) { - if (p_visible) { + is_visible = p_visible; + + if (is_visible) { // Disable and hide invalid editors. TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); tileset_editor_button->set_visible(tile_set.is_valid()); tilemap_editor_button->set_visible(tile_map); - if (tile_map) { + if (tile_map && !is_editing_tile_set) { EditorNode::get_singleton()->make_bottom_panel_item_visible(tilemap_editor); } else { EditorNode::get_singleton()->make_bottom_panel_item_visible(tileset_editor); @@ -348,6 +353,8 @@ void TilesEditorPlugin::edit(Object *p_object) { // Update edited objects. tile_set = Ref(); + is_editing_tile_set = false; + if (p_object) { if (p_object->is_class("TileMap")) { tile_map_id = p_object->get_instance_id(); @@ -362,6 +369,7 @@ void TilesEditorPlugin::edit(Object *p_object) { tile_map_id = ObjectID(); } } + is_editing_tile_set = true; EditorNode::get_singleton()->make_bottom_panel_item_visible(tileset_editor); } } diff --git a/editor/plugins/tiles/tiles_editor_plugin.h b/editor/plugins/tiles/tiles_editor_plugin.h index eeff4da4e940..95882208c2d2 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.h +++ b/editor/plugins/tiles/tiles_editor_plugin.h @@ -53,9 +53,12 @@ class TilesEditorPlugin : public EditorPlugin { }; private: + bool is_visible = false; + bool tile_map_changed_needs_update = false; ObjectID tile_map_id; Ref tile_set; + bool is_editing_tile_set = false; Button *tilemap_editor_button; TileMapEditor *tilemap_editor;